Monday, April 25, 2011
Reinventing Yourself
Acknowledge the Lizard
Godin says that we, like a lizard, have a tendency to concern ourselves with self-image and what others would think. He says, however, that it is this instinct that stops our creativity and that, in order to produce great work, we must first acknowledge and work around this lizard-like instinct. I believe that this blog is my "input" source for saying what I truly feel, without restrain. This blog allows me to display my creative work, comment on it, and gain insight from my peers. This blog allows me to break away from that lizard-brain thinking and lets me be myself.
Fail
Godin also says that an important part of breaking away from this "lizard brain" is the ability to fail. We need to be willing and unafraid of failing a few times before we get it right. If we are afraid to fail, however, our lizard brain will take over and we will become trapped in a limited mindset. As this blog is my input source for creativity, it is also my opportunity to fail. It gives me the ability to post my work and, if it is bad, have it shot down. However, doing so would give me the opportunity to go back and adjust my work to make it better and would improve my skills as a result. Therefore, this blog is an experiment and a learning tool for me.
Wait Until Tomorrow
Friday, April 22, 2011
Sunday, April 17, 2011
Soundscape for "Shock"
In addition to posting my own soundscape, I have critiqued several of my friends' soundscapes as well. These soundscapes can be found by using the following links:
Ian Bullington's "Affection" Soundscape:
http://blogofthebullington.blogspot.com/2011/04/soundscape.html
Gabe Marchetti's "Anxiety" Soundscape:
http://mdia203marchetti.blogspot.com/2011/04/soundscape.html#comment-form
and
Joey Buccini's "Jealousy" Soundscape:
http://mdia203joeybuccini.blogspot.com/2011/04/new-playlist4.html
Tuesday, April 12, 2011
Finding Your Howl
Monday, April 11, 2011
Creating Innovative Ideas
Mitch Ditkoff's “14 Ways to Get Breakthrough Ideas” is a very useful tool for someone working with the creative process. In this article, Ditkoff describes 14 different ways in which the reader can come up with good, innovative ideas to start a project with. He notes that these ideas must address a need and should create enough hype to “rally sustained support”. He then describes his 14 points.
Though I won't describe all of Ditkoff's methods, since you can read the article for yourself by clicking on the link above, there were three that stood out as being particularly interesting to me.
Immerse
Ditkoff says that one of the most effective ways to create a breakthrough idea is to immerse yourself in something that interests you. He says that by giving yourself time to “unplug” from the rest of the world, you can increase the likeliness that you will think of a great idea. I completely agree with this. I often find that when you disconnect yourself from distractions such as television and the internet, you give yourself time to concentrate on the things that actually interest you. As a result, you end up with a large number of ideas that you would not have had if you had not have given yourself the opportunity to truly ponder the subjects that enter your mind. I have also found that it is very useful to continue to immerse yourself in creativity and thought throughout the day. This does not mean that you have to ignore others or allow yourself to become distracted at inappropriate times, but simply that you should be open to new ideas as you complete your daily routine. Recently, I decided to try an experiment: I would carry a pad of paper with me and write down any interesting concepts that could be the premise for a movie that I thought of throughout the course of one day. By the end of the day, I had filled at least an entire page with ideas. I now carry a piece of paper with me all the time.
Fantasize
As Ditkoff says, fantasizing can be a great outlet for creativity. However, it often has negative connotations and is commonly associated with childish or perverted thoughts. Though fantasizing is generally discouraged, it is an important factor in coming up with new, innovative ideas. I agree with this as well. However, I think that calling it would be more effective to call it dreaming. Whether we remember it or not, we each go on an obscure adventure each time we sleep, when we dream. Though we cannot control these dreams, we can allow our minds to wander during our free time, which can be a very useful way to become more inventive. I think that if we set apart some time to simply “daydream” each day, we would come up with many interesting new ideas. We could then write these ideas down and expand upon them until we have a completely developed breakthrough concept.
Take A Break
In contrast to the idea of immersing yourself in a subject, taking a break can also be a very useful tool. Ditkoff explains that it is very important to step away from what you are doing when you find yourself stuck. I completely agree with this idea as well. I have always found that if I can't figure something out or am unsure of what to do next, it is best to just walk away from it for a while and do something else. This gives me the opportunity to concentrate on another subject and then come back to the original work with a fresh start. I think that taking a break allows you to get your thoughts together and see the answer to problems that you couldn't see before. If we overwhelm ourselves and rush our work, such actions will be reflected and the quality of our work will then decrease. When we encounter a problem, we enter a cycle in which our actions will only make us more and more frustrated. The only way to break this cycle is to take a break.
After reading this article, I decided to try one of these methods for myself. I decided to try the suggestions for “Make New Connections”, which ask the reader to make three lists of words – nouns, verbs, and adjectives – and then make interesting connections between them. To make this even more interesting, I decided to use an online random word generator to be more original in my word choice. I came up with the following words:
Nouns
Rain, beast, click, cocoa, color, digger, jelly, lightning, manager, radar.
Verbs
Carry, fuss, shine, flip, diffuse, receive, choose, skip, fly, refuse.
Adjectives
Witty, cardboard, misleading, slow, bare, national, unpleasant, autumn, binary, inexperienced.
Some connections that I made:
An autumn rain machine: a device that recreates that cool autumn mist that blows through the trees in late September.
A cardboard carrier: something that could be used to carry cardboard boxes in a compact and orderly fashion. It could also be used to store cardboard recycling.
A fussy, unpleasant beast: a creature that lives in a cave because he complains about everything and others don't want to be around them. Could also be used to describe a person's boss at work.
A radar receiver: something that detects radar signals and can pinpoint exactly where they are coming from.
Color chooser: saves women a load of time in the morning.
Rain and lightning skipper: allows you to skip through a storm and get to nice, sunny weather.
Misleading manager: a person who is hired by an advertising agency to subtly mislead the customers.
A jelly diffuser: instantly spreads jelly over food. Useful for toast, bagels or peanut butter and jelly sandwiches.
Flying digger: a device, similar to a giant rake, that can be attached to a plane or helicopter and dragged across a field to quickly plow it.
Binary clicker (a.k.a. key locator): a small device that is comprised of two parts: sender and receiver. The sender – about the size of a quarter – is attached to the keyring of a person's car keys, and sends out a signal. The receiver is a band worn around the wrist of the owner, which receives the sender's signals. When a driver misplaces their keys, they simply press a button on the receiver, which then emits two clicks. The first click indicates the direction of the keys and only beeps when the driver is facing that direction. The second click indicates the driver's distance from the keys, and increases in speed as the driver approaches the sender.
The Inspiration Behind My Work
As far as creativity is concerned, there are many elements of a movie or tv show that inspire me. So many that I would probably be here for days if I were to attempt to describe them all. However, I find it quite interesting when a movie or show makes reference to other shows or makes you think about what is said or happening. I like it when there is so much in a video that you have to pause it here and there to think about it or re-watch it several times just to get the full picture. In short, I am generally fascinated by creative works that make you think “that was clever.”
As a result of this, I am drawn to the people who create these types of movies and shows, and hope to someday follow in their footsteps. I feel, however, that it is important to understand who these people are and what about them captures my imagination and inspires the work that I create. So, I have created a list of three of these influential people.
Seth MacFarlane
In today's day and age, it is very difficult to create a successful television show. Audiences are very critical and have specific tastes that they expect to be satisfied. However, one person seems to have defied this notion: Seth MacFarlane.
Since 2005, Seth MacFarlane has been producing two hit television series: Family Guy (1999) and American Dad (2005). However, Seth MacFarlane doesn't simply produce these shows, but created, animates, writes, and voices a majority of the characters on them as well.
Though it is simple to see why I admire this man, the thing that really inspires me is the amount of thought that goes into each episode. Each episode is riddled with sub-text in the form of references to movies or current events, in addition to clever gags and dialogue. It is these elements that turn an ordinary television show plot into an intriguing adventure through pop culture that allows the viewer to laugh at life and even learn a few things here and there. Seth MacFarlane has taught me the importance of looking at ourselves and laughing every once in a while, and it is this that has influenced my work.
Although it is very unfortunate that this great man died this past fall, his work will continue to influence many - myself included - for years to come.
Originally a serious, dramatic actor, Nielsen rose to prominence in the early 1980's after starring in Airplane! From this point on, Leslie Nielsen would become a household name which was synonymous with the goofy, over-the-top, parody style of comedy.
There were many things to admire about Leslie Nielsen, such as his innate ability to say or do something completely wacky while maintaining a straight face and acting as though nothing were wrong. However, the thing that inspires me the most is his impact on modern comedy. Along with the writing/directing trio comprised of David Zucker, Jim Abrahams, and Jerry Zucker, Leslie Nielsen helped to create a new form of comedy that would become known as deadpan or the “screwball” comedy. This sparked a sub-genre of its own and inspired a series of films and tv shows that would mimic the style of Leslie Nielsen. One particular example of this is the 1982 TV series Police Squad! (shown below). Like the rest of Nielsen's films, this parody of the classic crime/detective drama used the concept of contrast in a comical way. The characters in the show acted seriously in silly situations and seemed to be oblivious to what was happening around them. As a result, this added to the show's funny nature and created that deadpan style of comedy that Nielsen was known for.
Charlie Chaplin
Perhaps one of the greatest and best-known actors/directors in comedic history, Charlie Chaplin has influenced my work in several ways.
Charlie Chaplin made comedy what it is today. His visual comedy style is reflected in many comedians and actors today, including that of Leslie Nielsen. He often portrayed characters who were out-of-place misfits whose mistakes provided entertainment for the viewer. However, the greatest thing that I have learned from Charlie Chaplin is that you do not need to talk to be funny. Since the majority of his films were made during the silent film era, Chaplin used slapstick and the concept of tension and release to make the audience laugh. As demonstrated in the clip below, Chaplin would often put his characters into tense situations (such as being near a grenade that is about to detonate) and exaggerate his actions. He would drag a routine on for an extended period of time, making the audience feel rather uncomfortable, and then “release” the tension by having the character get out of trouble at the last second. This method proved to be extremely effective and drew large audiences to see his films.